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metal
21.214.479e9
crystals
20.867.317e9
workers
25.456.148e9
energy
21.342.166e9
food
21.601.023e9
uranium
22.175.358e9
dark matter
22.760.591e9
4708h 51m 15s ready! ready! Adds 1 planetFinish actual research immediatelyFinish random build immediatelyForm 3 parts of random moonRepair most damaged ship by 10 levelsRandom factory building level upRandom logistic building level upRandom research level up (except colonization)Finish longest expedition immediatelyAdds 1 moon SPOILER ALERT 40.670.374.299*
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Adam
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Any suggestions, question, bug reports are very welcome.
GrenoZee2016-07-30 11:43:49
Build all shortest time

Hi. Would it be possible to exclude buildings that can't produce anything due to planet's characteristics, from being built by this option?
Thanks for considering!



SurisCheese2016-08-18 07:43:49
I would like to see checkbox near every building to be able to exclude any building i want from "Build ALL shortest time" it could be for every planet individually or global settings for "Build ALL shortest time" for all the planets


Adam2016-08-23 14:14:28
It's not so easy to implement but I'm working on it.

In last update I added full autostart at discovery 45 - very useful if you don't have much time to play.


Adam2016-08-24 20:46:30
I added both options from GrenoZee and Suris request - please guys test if it works ok...


Zagu2016-08-24 22:35:04
Just tested. Unchecked the red logistic buildings.
Worked just as intended :)
Nice feature


GrenoZee2016-08-28 10:49:00
Thanks for spending time on this. I was on a vacation with little internet but I have some time so I will try to observe closely whether only the productive buildings get upgraded.



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