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Any suggestions, question, bug reports are very welcome.
So I rarely upgrade them anymore.
How about limiting ship damage level to 100?
It gets really expensive to maintain ships over time.
So here is the list of implemented limits:
1. Buildings max level 120.
If you use artefact "Random factory/logistic building level up" and randomize building with lv 120, task "Artefact or arifact" still count this usage but level 121 is back to 120.
2. Advanced Tech galaxy planets limited to 100
This count every Advenced level (1-4) so if you are reaching 100 Adv Techs be sure all 99 are Adv Tech 4 before upgrade the last one.
3. Max ship damage set to 100
4. Experimentally changed ship repair artefact from 3 to 10.
Most of the changes above wasn't tested, so let's wait to reach limits and we'll see if it works :)
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